SuperStrict Import "constants.bmx" Global weather_cap:Int[9,4] RestoreData weather_cap_label For Local pitch:Int = PT.FROZEN To PT.WHITE For Local effect:Int = WE.WIND To WE.FOG ReadData weather_cap[pitch, effect] Next Next ''intensity cap for each pitch type #weather_cap_label '' wind rain snow fog DefData WI.STRONG, WI.NONE, WI.LIGHT, WI.NONE ''frozen DefData WI.STRONG, WI.STRONG, WI.NONE, WI.STRONG ''muddy DefData WI.STRONG, WI.STRONG, WI.NONE, WI.STRONG ''wet DefData WI.STRONG, WI.LIGHT, WI.NONE, WI.STRONG ''soft DefData WI.STRONG, WI.NONE, WI.NONE, WI.STRONG ''normal DefData WI.STRONG, WI.NONE, WI.NONE, WI.NONE ''dry DefData WI.STRONG, WI.NONE, WI.NONE, WI.STRONG ''hard DefData WI.STRONG, WI.NONE, WI.STRONG, WI.STRONG ''snowed DefData WI.STRONG, WI.NONE, WI.STRONG, WI.STRONG ''white